Unreal engine

Realtime rendering
Testure 1

These are two of the textures that I made for this project. First I experimented with using real watercolor, but I chose to do digital watercolor painting because this was a lot faster. I wanted to create a pipeline that would actually be possible for a game.

Texture 2

I also added a paper texture to the background to make it look even more like a watercolor painting. This way of texturing together with the Unreal post processing techniques worked well to make it look like a watercolor painting.