Rampage VR was one of my personal favorite projects at Sticky Studios. The art team was asked to create two open world environments: the cities of Chicago and Paris. Which also had to be completely destructible by the player. Playing as a giant monster. And all of this had to run on Oculus Quest. Crazy? Yes. But also crazy fun if you ask me.
It was great to see the art team come together to tackle this challenge. And for the limited time we had I am very impressed with what the team accomplished.
Employer: Sticky Studios
Client: Warner Bros
Role: 3D environment artist
2018
Oculus Rift, Oculus Gear
Resources: 3 months, 6 Artists
Engine: Unity
Responsibilities
-Prop modeling ground and rooftop assets
-Level decoration
Responsibilities
-Blockout buildings and city layout
-Streets and parks design and creation
-Level decoration